Heads up! We don’t slow down and we are looking for new talents with Wild Passion! Apply now and take part in the online-based recruitment process. Want to see how we work? Visit our social media.
ABOUT THE POSITION:
We are looking for a passionate who will become a new Technical Animator in our team. If you are an experienced rigger who is looking for an opportunity or you have a wild passion and want to start a great adventure in a gamdev industry then send us your CV and portfolio!
RESPONSIBILITIES:
- Rigging and Skinning models of characters and creatures
- Developing and improving tools for the animation team
- Daily working with modelers and animators to create high-quality assets
- Collaborating with Character and Animation teams to maintain high-quality standards and visual consistency of the game vision
- Collaborating with production to ensure high-quality projects and meet deadlines
- Working with Engine team to develop animation systems, create and improve engine tools
REQUIREMENTS:
- 2 years of experience in a similar position in the video games industry
- Good knowledge in rigging and skinning
- Ability to create tools and scripts for the animation department
- Very good knowledge of any 3D package (Max, MotionBuilder preferably)
- Very good understanding of human anatomy
- Very good communication skills, openness for giving and receiving feedback
- Keeping up to date with current technology trends
- Unreal Engine knowledge is a plus
- Facial rigging experience is a plus
- The physics simulation experience is a plus
- Good English skills
OUR OFFER:
- Private medical care (entirely financed by the employer)
- Fitprofit card
- Salary depending on skill level and experience
- Really flexible working hours (core hours 11:00-16:00)
- Influence on various aspects of the game – the game is being created by the whole team
- The team consists of experienced experts, which means – huge development possibilities
- Working with experienced and high qualified developers
Apply now