Senior Sound Designer

Cracow, Poland

Flying Wild Hog Cracow is currently working on an independent project which is a multiplayer action RPG set in a sci-fi universe.

RESPONSIBILITIES: 

  • Producing and creating original sound and audio assets using temporary or final assets
  • Designing and mixing sound effects for in-game characters, interactive objects, ambiances
  • Ensuring audio and vision consistency
  • Implementing audio assets to Unreal Engine/FMOD
  • Voice over editing and post-processing
  • Working closely with the team, especially with Level Designers, Game Designers, and Production


REQUIREMENTS:

  • At least 1 shipped title or 2 years of experience in a video game or post-production setting
  • Knowledge of recording techniques, foley sound creation, and on-location recording. Ability to perform field recording and foley if needed.
  • Good knowledge of audio editing tools e.g. Reaper/Pro Tools/ Studio One
  • Previous experience of working in Unreal Engine
  • Experience with voice-over editing and post-processing
  • Audio middleware knowledge is nice to have (Wise, FMOD)
  • Self-troubleshooting of audio software/equipment
  • Strong artistic and creative sense
  • Team player who is able to share his/her ideas with the team and shows creative and out-of-the-box thinking
  • Proven skills in editing and matching sound-to-picture
  • Proficiency in English

OUR OFFER:

  • Private medical care (entirely financed by the employer)
  • Fitprofit card
  • Salary depending on skill level and experience
  • Really flexible working hours (core hours 11:00-16:00)
  • Working in an environment where we value self-reliance and avoid micro-management
  • Working with experienced and high qualified developers

Please send us your CV and samples of your work (short films with your sound design synchronised with the animation or in-game footage will work best).

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