Sound Designer

Cracow, Poland

Flying Wild Hog Cracow is currently working on an independent project which is a multiplayer action RPG set in a sci-fi universe.

RESPONSIBILITIES:

  • Producing and creating original sound and audio assets using temporary or final assets
  • Designing and mixing sound effects for in-game characters, interactive objects, ambiances
  • Ensuring audio and vision consistency
  • Implementing audio assets to Unreal Engine/FMOD
  • Voice over editing and post-processing
  • Working closely with the team, especially with Level Designers, Game Designers, and Production

REQUIREMENTS:

  • At least 1 shipped title or 2 years of experience in a video game or post-production setting
  • Knowledge of recording techniques, foley sound creation, and on-location recording. Ability to perform field recording and foley if needed.
  • Good knowledge of audio editing tools e.g., Reaper/Pro Tools/ Studio One
  • Previous experience of working in Unreal Engine and FMOD
  • Experience with voice over editing and post-processing
  • Experience with professional studio equipment
  • Self-troubleshooting of audio software/equipment
  • Strong artistic and creative sense
  • Team player who is able to share his/her ideas with the team and shows creative and out-of-the-box thinking
  • Proven skills in editing and matching sound-to-picture
  • Proficiency in English

OUR OFFER:

  • Private medical care (entirely financed by the employer)
  • Fitprofit card
  • Salary depending on skill level and experience
  • Really flexible working hours (core hours 11:00-16:00)
  • Influence on various aspects of the game – the game is being created by the whole team – your opinion counts
  • The team consists of experienced experts, which means – huge development
  • Working environment based on a strong team spirit and positive energy
  • Delicious coffee and fresh fruits in the office
  • Location in a walking distance from ICE Congress Center

Please send us your CV and samples of your work (short films with your sound design synchronized with the animation or in-game footage will work best).

INFORMACJA O SPOSOBIE I CELACH PRZETWARZANIA DANYCH
INFORMATION OBLIGATION FOR CANDIDATES PARTICIPATING IN THE RECRUITMENT PROCESS
Apply now