Flying Wild Hog Cracow is currently working on an independent project which is a multiplayer action RPG set in a sci-fi universe.
RESPONSIBILITIES:
- Producing and creating original sound and audio assets using temporary or final assets
- Designing and mixing sound effects for in-game characters, interactive objects, ambiances
- Ensuring audio and vision consistency
- Implementing audio assets to Unreal Engine/FMOD
- Voice over editing and post-processing
- Working closely with the team, especially with Level Designers, Game Designers, and Production
REQUIREMENTS:
- At least 1 shipped title or 2 years of experience in a video game or post-production setting
- Knowledge of recording techniques, foley sound creation, and on-location recording. Ability to perform field recording and foley if needed.
- Good knowledge of audio editing tools e.g. Reaper/Pro Tools/ Studio One
- Previous experience of working in Unreal Engine
- Experience with voice-over editing and post-processing
- Audio middleware knowledge is nice to have (Wise, FMOD)
- Self-troubleshooting of audio software/equipment
- Strong artistic and creative sense
- Team player who is able to share his/her ideas with the team and shows creative and out-of-the-box thinking
- Proven skills in editing and matching sound-to-picture
- Proficiency in English
OUR OFFER:
- Private medical care (entirely financed by the employer)
- Fitprofit card
- Salary depending on skill level and experience
- Really flexible working hours (core hours 11:00-16:00)
- Working in an environment where we value self-reliance and avoid micro-management
- Working with experienced and high qualified developers
Please send us your CV and samples of your work (short films with your sound design synchronised with the animation or in-game footage will work best).
Apply now