Senior Material Artist

Warsaw, Poland

Heads up! We don’t slow down and we are looking for new talents with Wild Passion! Apply now and take part in the online-based recruitment process. Want to see how we work? Visit our social media.

Responsibilities:

  • Creating complex textures, shaders and materials for Environment and 3D assets using Substance Suite.
  • Integration of textures into given Materials in UE4. 
  • Help improve with the help of TA, the production pipeline to meet expectations and deadlines.
  • Collaborate effectively with other teams. 
  • Collaborate with Technical Artists developing shaders, smart materials, and tileable textures according to project tech and visual requirements.
  • Build, Oversee and maintain our developing material library in collaboration with TA.
  • Write and maintain documentation to support development, as well as for other project-wide implementations and pipelines.
  • Provide guidance, and mentoring to the Art Team to be able to achieve the intended artistic vision within tech limitations. 
  • Stay up to date on best practices, to keep up with the latest next-gen industry standards.
  • Mentor and Train artists of any department, including your peers, in such best practices.

Requirements:

  • At least 3 years of commercial production experience in a similar Art role. 
  • Great looking portfolio that demonstrates his experience.
  • Expert skills in the Substance suite.
  • Strong understanding of the latest games art fundamentals of PBR rendering, materials, lighting, post-processing, and pipeline developments. 
  • Great communication, self-driven organization, and time management skills with the ability to help mentor your colleagues.

In addition, the perfect candidate has:

  • Proven experience working with Unreal Engine 
  • Broad knowledge & experience with Max/Maya/Substance/Photoshop and/or other 3D software packages
  • Understanding of the more technical aspects of games development  
  • Keen interest in playing games and game development beyond art 
  • Ability to estimate tasks for himself, and any of the members of his team.

Our offer:

  • Private medical care with the option to extend it to the family members (entirely financed by the company) and a Fitprofit card for those living in Poland
  • Development Budget
  • Working environment based on a strong team spirit and positive energy
  • Salary depending on skill level and experience
  • Influence on various aspects of the game is being created by the whole team as your opinion counts
  • A team consisting of experienced experts, which means huge development possibilities
  • Really flexible working hours (core hours 11:00-16:00)
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