Network/Multiplayer Programmer

Warsaw, Poland

About the position:

The Network/Multiplayer Programmer will prototype, develop and maintain network and multiplayer gameplay systems using Unreal Engine 4.


  • Developing and maintaining systems related to networking and multiplayer gameplay
  • Debugging and optimizing network systems for optimal latency and bandwidth utilization
  • Adapting third-party tools, libraries and APIs for networking


  • Minimum 4 years of experience developing advanced server architecture and applications for online console or/and PC video games
  • Deep understanding of client-server and P2P architecture, scalability and security considerations
  • Basic knowledge of low-level network APIs, e.g. TCP/IP, UDP, sockets
  • Strong C++ knowledge and familiarity with any scripting language
  • Good communication and team skills
  • Experience with UE4 will be a plus
  • Backend programming experience will be a plus

Our offer:

  • Private medical care (entirely financed by the employer)
  • Fitprofit card
  • Salary depending on skill level and experience
  • Really flexible working hours (core hours 12:00-16:00)
  • Delicious coffee and fresh fruits in the office
  • Location in a walking distance from the subway station: Metro Dworzec Gdański
  • Working in an environment where we value self-reliance and avoid micro-management
  • Working with experienced and high qualified developers
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