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Network/Backend Programmer

Warsaw, Poland

About the position:

The Network/Backend Programmer will prototype, develop and maintain backend services and network related features as well as develop and maintain the game codebase to use the backend features properly.

 

Responsibilities:

  • Analyze, integrate and/or create online services and make them work within the game client to a degree which allows for the gameplay team to take over
  • Analyze existing backend solutions both integrated and not-yet integrated with the engine to select the right tools for the job
  • Integrate necessary libraries and services with UE4
  • Support and enable the design team by exposing existing and creating new backend capabilities
  • Document the work to transfer knowledge and enable users (gameplay programmer) to understand how to use the systems and features
  • Make the game run smoothly in server-client architecture

 

Requirements:

  • At least 3 years of experience in a similar position
  • Strong practical knowledge of C++
  • Practical knowledge of game backends (example: Steam, PSN, Gamesparks)
  • Practical knowledge of backend related topic (example: security, scaling, microservices)
  • Professional experience in backend development for a shipped game
  • Good communication and team skills
  • Experience with UE4 will be a plus

 

Our offer:

  • Private medical care (entirely financed by the employer)
  • Fitprofit card
  • Salary depending on skill level and experience
  • Really flexible working hours (core hours 11:00-16:00)
  • Delicious coffee and fresh fruits in the office
  • Working in an environment where we value self-reliance and avoid micro-management
  • Working with experienced and high qualified developers
  • Location in a walking distance from the subway station: Metro Dworzec GdaÅ„ski
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