Level Designer

Warsaw, Poland

About the position

You will create the game levels and create and/or implement the gameplay
situations based on the creative vision

Responsibilities:

  • Manage the design of your levels through the full cycle of production
    from conception to finalization;
  • Understand and implement the desired gameplays in the levels;
  • Maintain and balance the readability, difficulty and accessibility of
    the levels;
  • Understand and apply the narrative and emotional ambition for the environments
    you are responsible for;
  • Collaborate with the Creative, Art, and Gameplay Programming teams;
  • Be able to identify and resolve technical issues and bugs.
  • Work with the Tool and Engine teams in order to improve the Level Design
    workflow; (*in case of: Seniors)
  • Share their knowledge and mentor other Level Designers; (*in case of:
    Seniors)

Requirements:

  • Enthusiasm and desire to work in the game development industry;
  • Adept in using level editors and scripting tools;
  • Good communication skills;
  • Ability to manage your time and work within deadlines;
  • Ability to write clear and concise documentation;
  • Proficiency in English.
  • 5 years of experience in level design and at least 2 shipped titles; (*in
    case of: Seniors)

Our offer:

  • Private medical care with option to extend it to the family members (entirely
    financed by the employer)
  • Fitprofit card
  • Working environment based on a strong team spirit and positive energy
  • Salary depending on skill level and experience
  • Influence on various aspects of the game – the game is being created by
    the whole team – your opinion counts
  • Team consisting of experienced experts, that means – huge development
    possibilities
  • Really flexible working hours (core hours 12:00-16:00)
  • Delicious coffee and fresh fruits in the office
  • Location in a walking distance from the subway station: Metro Dworzec
    Gdański
Apply now