JOIN OUR STUDIO

Environment Artist

Warsaw, Poland

Heads up! We don’t slow down and we are looking for new talents with Wild Passion! Apply now and take part in the online-based recruitment process. Want to see how we work? Visit our social media.

RESPONSIBILITIES:

  • Understanding the game design documents to know the environments, objectives, atmospheres, story, and style to create game levels
  • Understanding the visual references and art direction
  • Creating high and low-poly 3D objects; creating textures and materials using Substance Painter/Designer and implementing in UE4
  • Build the level by integrating  the pre-existing objects and textures
  • Good understanding of level lighting process meeting performance, technical and art requirements
  • Optimizing and debugging to fix the issues raised by testers

REQUIREMENTS:

  • Proficiency in Maya or 3ds Max, Substance Designer/Painter, Zbrush, Photoshop
  • Experience with Unreal Engine
  • Understanding of forms, shapes, and silhouettes as it pertains to modeling
  • Proven ability to demonstrate and execute multiple art styles
  • Ability to visualize and build levels with minimal concept art and direction
  • Strong technical ability to manage memory, frame rate limits, and budgets
  • Deadline-oriented can manage and organize work to ensure deadlines are met with the ability to adjust to change
  • Experience creating high-quality 3D architecture, environments, lighting, and levels

OUR OFFER:

  • Private medical care (entirely financed by the employer)
  • Fitprofit card
  • Salary depending on skill level and experience
  • Really flexible working hours (core hours 11:00-16:00)
  • Location in walking distance of the subway station: Metro Dworzec Gdański
  • Working in an environment where we value self-reliance and avoid micro-management
  • Working with experienced and high qualified developers

 

Informacja o sposobie i celach przetwarzania danych
Information obligation for candidates participating in the recruitment process
Apply now