3D Artist

Warsaw, Poland

Responsibilities:

• Sculpting high-poly 3D objects
• Creating low-poly 3D objects
• Creating textures for 3D assets using Substance Painter/Designer or similar
• Importing and setup 3D assets and materials into UE4
• Maintaining the production pipeline and meeting deadlines
• Collaborate effectively with other artists, designers, Art Director, and Producer

 

Requirements:

• Experience in modelling and texturing a diverse visual range of environment or weapons
• Excellent skills in one of the leading modelling packages (3DS Max, Maya, etc.) and Substance
Painter/Designer or similar
• Very good knowledge of physically based rendering (PBR)
• Creativity and an excellent eye for detail
• Understanding of 3D art optimization process for AAA titles
• Excellent communication skills and ability to work within a team
• Ability to easily communicate in English

 

Our offer:

• Private medical care (entirely financed by the employer)
• Fitprofit card
• Working environment based on a strong team spirit and positive energy
• Salary depending on skill level and experience
• Influence on various aspects of the game – the game is being created by the whole team
• The team consisting of experienced experts, that means – huge development possibilities
• Really flexible working hours (core hours 12:00-16:00)
• Delicious coffee and fresh fruits in the office
• Location in a walking distance from the subway station: Metro Dworzec Gdański

Apply now