Technical Artist

Warsaw, Poland

Responsibilities:

  • Creating textures, shaders and materials for 3D assets using Substance Designer
  • Importing and setup 3D materials into UE4
  • Maintaining the production pipeline and meeting deadlines
  • Collaborate effectively with other artists, designers, Art Director, and Producer

 

Requirements:

  • At least one year’s experience in game development in role of artist
  • Great technical skills
  • Knowledge of Unreal Engine
  • Being familiar with Substance Designer
  • Excellent skills in any 3D package (Max or other)
  • Very good knowledge of physically based rendering (PBR)
  • Knowledge of objects scanning technology

 

Our offer:

  • Private medical care (entirely financed by the employer)
  • Fitprofit card
  • Salary depending on skill level and experience
  • Really flexible working hours (core hours 11:00-16:00)
  • Delicious coffee and fresh fruits in the office
  • Working in an environment where we value self-reliance and avoid micro-management
  • Working with experienced and high qualified developers
  • Location in a walking distance from the subway station: Metro Dworzec Gdański
Apply now